老鹰C4D教程之100天进阶计划夸克网盘资源_网盘资源_夸克网盘资源搜索_全盘搜
- file:素材文件.rar
- file:041.域的应用之鞋底生长动画.mp4
- file:040.样条对象点对象粒子对象作为域.mp4
- file:037.组域及其他常见的8中域.mp4
- file:035.C4D R20新增功能体积对象之雾类型.mp4
- file:039.体积对象变量标签作为域.mp4
- file:038.随机域-着色器域-声音域-公式域-Python域讲解.mp4
- file:045.域-顶点贴图及布料的综合运用1.mp4
- file:044.域的重要修改层之延迟衰减和量化·.mp4
- file:042.域的常规修改层.mp4
- file:032.储卡器建模大结局之零部件建模.mp4
- file:027.储卡器底部塑料壳建模之内部.mp4
- file:025.口红建模大结局之带logo的口红盖子建模.mp4
- file:028.储卡器带logo金属按钮建模.mp4
- file:024.口红布线技巧.mp4
- file:047.冻结衰减综合运用之抽象生长动画047.冻结衰减综合运用之抽象生长动画.mp4
- file:051.域对点线面选集的影响.mp4
- file:012.鞋底布线前传之如何在平面上长出凸起.mp4
- file:014.鞋底精细建模下.mp4
- file:011.重拓扑建模之陶瓷摆件的诞生.mp4
- file:120.储卡器按钮波纹出现镜头布光材质渲染和合成_.mp4
- file:122.鞋子网格生长渲染及合成_.mp4
- file:113.香水掉落在鼓起布料渲染和合成_.mp4
- file:108.音响内部特写镜头之动画调节_.mp4
- file:104.音响模型之大结局_.mp4
- file:106.音响全景之Octane分层分层渲染和AE合成_.mp4
- file:068.C4DR21其他零散变化和升级_.mp4
- file:059.域力场的应用之用AE渲染C4D的粒子_.mp4
- file:074.缝纫和翻褶工具详解_.mp4
- file:066.C4DR21体积对象对于域力场的配合_.mp4
- file:058.C4DR21开讲之域力场及用KK渲染器渲染粒子_.mp4
- file:077.模拟属性和风力场_.mp4
- file:069.MarvelousDesigner概述及基础界面讲解_.mp4
- file:057.域动力学综合运用之变大推开的6凹体_.mp4
- file:053.域对于顶点颜色及运动图形模块的影响_.mp4
- file:071.C4D角色模型的调整及MD的配合应用_.mp4
- file:054.域对于变形器的影响及编织动画制作_.mp4
- file:056.域的应用之储卡器金属logo波纹出现_.mp4
- file:060.域力场的应用之粒子随风飘散_.mp4
- file:062.域力场重要概念之点对象粒子对象和通道转换_.mp4
- file:070.面片的创建和编辑及缝纫初步讲解和应用_.mp4
- file:072.内部线详解及应用_.mp4
- file:095.音响模型之塑料栅格框架建模_.mp4
- file:079.MD导入C4D模型之各种技巧详解_.mp4
- file:005.多边形细分建模特点及常用工具下.mp4
- file:002.八种常见建模方式概述.mp4
- file:001.老鹰C4D进阶课程概述要讲什么怎么讲.mp4
- file:008.五个简单细分几何体建模.mp4
- file:007.五个实用的建模插件安装及功能讲解.mp4
- file:006.四个重要的建模辅助工具.mp4
- file:003.建模常见术语及C4D建模常用设置.mp4
- file:010.多凹体建模布线方法.mp4
- file:017.姿态变形标签在建模中的应用.mp4
- file:022.鞋子建模大结局之鞋带建模及logo处理.mp4
- folder:老鹰C4D教程之100天进阶计划
- folder:35-41
- folder:104-123
分享时间 | 2024-12-13 |
---|---|
入库时间 | 2024-12-17 |
状态检测 | 有效 |
资源类型 | QUARK |
分享用户 | 冷静*蝌蚪 |
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