郉明礼《Houdini影视后期特效实战班 (5期) 》夸克网盘资源_网盘资源_夸克网盘资源搜索_全盘搜
- file:18.6.3-地震案例-地面附着物墙体约束2.mp4
- file:13.8.1-地震案例-自定义Chipping碎屑切割.mp4
- file:09.9.1-地震案例-guide动态引导.mp4
- file:10.8.4-地震案例-汽车跑动解算.mp4
- file:08.9.2-地震案例-guide和constraint的关系.mp4
- file:06.10.1-地震案例-debris粒子解算.mp4
- file:42.12.3-公路爆炸案例-单物体刚体制作方式.mp4
- file:34.14.5-公路爆炸案例-车体爆炸trailPath.mp4
- file:30.3.1-土质类爆炸案例-基础框架.mp4
- file:38.1.2-Aperial爆炸案例-pyroburstsource2.mp4
- file:22.5.1-参考说明.mp4
- file:31.2.4-ground_explosion案例解析.mp4
- file:32.2.3-Aperial爆炸案例-拖尾调节.mp4
- file:17.7.1-野外爆炸案例4-地面碎块动态2.mp4
- file:01.11.3-野外爆炸案例17-合成2.mp4
- file:05.10.1-野外爆炸案例13-车辆交互效果说明mp4.mp4
- file:28.3.3-沙尘龙卷案例3.mp4
- file:22.5.2-风暴案例2-layout2.mp4
- file:13.8.1-风暴案例9-空中非交互烟3.mp4
- file:16.7.2-知识点-dop断点续算和变速方式.mp4
- file:17.7.1-知识点-体积变形.mp4
- file:05.10.2-风暴案例17-地面沙尘气氛.mp4
- file:40.1.1-ACES色彩空间设置.mp4
- file:37.1.4-smokeObject基础设置.mp4
- file:38.1.1-flip基础.mp4
- file:37.1.2-河道案例-河道搭建.mp4
- file:32.2.3-河道案例-白水whiteWater解算.mp4
- file:25.5.1-河流作业-渲染细节调整.mp4
- file:15.7.4-海洋礁石作业-海洋交互基础2.mp4
- file:06.10.2-海洋礁石作业-mesh渲染.mp4
- file:08.8.3-大楼坍塌案例11-约束加细调整1.mp4
- file:16.6.5-模型资产处理方案补充2.mp4
- file:14.7.2-大楼坍塌案例5-动态测试.mp4
- file:32.3.3-popStream和popReplicate节点.mp4
- file:38.2.2-wex实现curveForce节点龙卷功能.mp4
- file:34.3.1-粒子和被动刚体碰撞.mp4
- file:39.2.1-粒子group和vex.mp4
- file:44.1.2-粒子基础2-pop系统.mp4
- file:29.4.2-FBX文件处理.mp4
- file:36.2.4-运动模糊相关.mp4
- file:24.5.3-魔法案例-角色质感变化1.mp4
- file:27.4.4-灯光材质基础版本.mp4
- file:15.10.2-程序化房屋屋顶2-屋顶扩宽.mp4
- file:33.6.5-程序化房屋二层底部4-立柱4.mp4
- file:08.12.1-程序化房屋墙体细节-木纹.mp4
- file:17.9.5-程序化房屋-台阶和门问题修复.mp4
- file:01.0.1-电脑硬件介绍.mp4
- file:03.13.3-vdb体积基础节点.mp4
- file:07.12.5-寻路系统案例1.mp4
- file:08.12.4-nearpoint等相关函数.mp4
- file:04.13.2-SDF体积和gradient.mp4
- file:05.13.1-volume体积概念.mp4
- file:62.2.4-Layout搭建案例2-基础位置2.mp4
- file:50.4.4-VOP内aanoise节点.mp4
- file:67.1.2-Maya手机案例.mp4
- file:54.3.6-序列渲染输出.mp4
- file:56.3.4-Houdini基础材质.mp4
- file:55.3.5-QuixelBridge资产处理.mp4
- file:52.4.2-VOP节点的计算原理.mp4
- file:59.3.1-Maya输出abc到Houdini.mp4
- file:47.5.1-vex属性定义方式.mp4
- file:58.3.2-vertex和uv的理解.mp4
- file:41.6.1-ch相关函数用法.mp4
- file:41.1.1-bonfire火焰案例解析.mp4
- file:37.1.5-sparktrail火星节点.mp4
- file:08.10.1-灵魂战车案例14-空中熔岩.mp4
- file:31.3.1-crag角色火焰案例5-火焰碰撞.mp4
- file:24.5.2-speedTree基础2.mp4
- file:18.6.4-灵魂战车案例4-车轮燃烧PyroSolver.mp4
- file:38.1.4-pyroBakeVolume材质.mp4
- file:10.9.2-灵魂战车案例12-地面轨迹燃烧2.mp4
- folder:郉明礼《Houdini影视后期特效实战班 (5期) 》
- folder:8.辅助案例
- folder:3.pyro系统+沙尘案例
- folder:1.sop基础
分享时间 | 2025-01-20 |
---|---|
入库时间 | 2025-01-21 |
状态检测 | 有效 |
资源类型 | QUARK |
分享用户 | 满心*喜的狐狸 |
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